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Noa Schneider

Technical Designer / Technical Artist

I am a Technical Designer and Technical Artist focused on immersive spatial and visual design, crafting spaces that guide player movement, pacing, and narrative through color, composition, lighting, and form.

I care about owning the full path from design to implementation, across both art and systems. I want a say not only just in what a space or mechanic should feel like, but also in building the shaders, tools, and systems that make it real.

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All artwork © Noa Schneider. All rights reserved.
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